local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133008628
L1_1 = {}
L2_1 = {}
L2_1.config_id = 628001
L2_1.monster_id = 21020601
L3_1 = {}
L3_1.x = 1110.199
L3_1.y = 200.406
L3_1.z = -1180.969
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 312.689
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.pose_id = 401
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 628002
L3_1.monster_id = 21011301
L4_1 = {}
L4_1.x = 1106.318
L4_1.y = 201.092
L4_1.z = -1171.523
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 156.185
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9002
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 628003
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 1102.182
L5_1.y = 200.456
L5_1.z = -1183.474
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 37.578
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 32
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 628004
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 1101.303
L6_1.y = 202.767
L6_1.z = -1170.035
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 90.221
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 32
L5_1.climate_area_id = 1
L5_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 628001
L5_1 = 628002
L6_1 = 628003
L7_1 = 628004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
